What's your dream campaign?

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Ancalagon
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Post April 19th, 2024, 3:52 pm

I saw this info over at DF and thought it would make for some interesting discussion

Scenario:

1. You have all the time in the world to prep
2. You have 4-6 players who will happily play whatever system and campaign you want
3. It's going to be a weekly game

What do you run?
“Once you give a charlatan power over you, you almost never get it back.” - Carl Sagan

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Necron 99
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Post April 19th, 2024, 4:27 pm

Surprisingly, it would probably not be a fantasy campaign.

I think I would run a globe-spanning, pulp adventure campaign. Either something in the 1920s or late 1800s. Delving ruins, exotic locales, fighting Nazis, evil cults, cannibals, unnatural critters, some elements of horror and the supernatural, maybe some Mythos inspired stuff, weird science, finding lost treasure and ancient secrets.

In the same vein as Indiana Jones, The Mummy, The Shadow, The Rocketeer and League of Extraordinary Gentlemen, Penny Dreadful, etc.
“He found himself wondering at times, especially in the autumn, about the wild lands, and strange visions of mountains that he had never seen came into his dreams.” - Fellowship of the Ring, J.R.R. Tolkien

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Post April 19th, 2024, 4:32 pm

Necron 99 wrote: April 19th, 2024, 4:27 pm Surprisingly, it would probably not be a fantasy campaign.

I think I would run a globe-spanning, pulp adventure campaign. Either something in the 1920s or late 1800s. Delving ruins, exotic locales, fighting Nazis, evil cults, cannibals, unnatural critters, some elements of horror and the supernatural, maybe some Mythos inspired stuff, weird science, finding lost treasure and ancient secrets.

In the same vein as Indiana Jones, The Mummy, The Shadow, The Rocketeer and League of Extraordinary Gentlemen, Penny Dreadful, etc.
What game system(s) would you use?
“Once you give a charlatan power over you, you almost never get it back.” - Carl Sagan

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Necron 99
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Post April 19th, 2024, 8:36 pm

Ancalagon wrote: April 19th, 2024, 4:32 pm What game system(s) would you use?
Probably Savage Worlds, since it has supplements and settings to cover pretty much any/all of that stuff. The d100 default Basic Roleplaying system from Chaosium (the older, big, gold book), which is what CoC also runs off, would probably work. The newer CoC 7th edition has Pulp Cthulhu.

If I were to run a fantasy campaign though, it would be something in Warhammer Fantasy, not D&D or C&C or anything like that. I much prefer the Old World setting for something like that.
“He found himself wondering at times, especially in the autumn, about the wild lands, and strange visions of mountains that he had never seen came into his dreams.” - Fellowship of the Ring, J.R.R. Tolkien

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Post April 24th, 2024, 7:45 pm

As of TODAY :lol: I'd say the dream campaign would be either

1. Ye Olde Coeur de Lion (aka Mythic Britain) spanning 1189 CE - 1216 CE covering the reigns of Richard I and John. Lots of opportunity for action, RP, intrigue, politics, travel through Europe and, oh yeah, Outremere for some Crusades adventure. Wizardy type magic would be more on the rare side but still possible. Cleric miracles (aka spells) would also be rare. For the game system, I'd most likely go with my heavily house ruled C&C. The vast majority of people in the campaign would be 0-level. PCs would eventually top out around 6th level which, by then, would make them quite famous!

2. AD&D in Greyhawk by linking a TON of the old modules with a healthy sprinkling of my own adventures such that PCs may eventually become actual Lords, High Priests, etc. with domains of their own to govern. I'd most likely go with a fair amount of house rules with this, too.
“Once you give a charlatan power over you, you almost never get it back.” - Carl Sagan

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Post April 25th, 2024, 8:59 am

Thinking on the subject of campaigns like this, reminds of our Saturday/Sunday game sessions back in Valdosta. I especially miss our house ofn Cranford and the dedicated game room that I put together. We had some pretty fun times playing there. I remember running AD&D 2e, Call of Cthulhu, WFRP, and also hitting up board games like Runebound and Talisman. Great times for sure.

Playing at Brent's was a fun time too, AD&D 2e, Hackmaster, more WFRP and the few sessions of 3e when I ran the Midnight setting. Starting our games around 1-2pm and playing into the night, I would love to have the option to do that again some day.
“He found himself wondering at times, especially in the autumn, about the wild lands, and strange visions of mountains that he had never seen came into his dreams.” - Fellowship of the Ring, J.R.R. Tolkien

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Post April 25th, 2024, 6:22 pm

Necron 99 wrote: April 25th, 2024, 8:59 am Thinking on the subject of campaigns like this, reminds of our Saturday/Sunday game sessions back in Valdosta. I especially miss our house ofn Cranford and the dedicated game room that I put together. We had some pretty fun times playing there. I remember running AD&D 2e, Call of Cthulhu, WFRP, and also hitting up board games like Runebound and Talisman. Great times for sure.

Playing at Brent's was a fun time too, AD&D 2e, Hackmaster, more WFRP and the few sessions of 3e when I ran the Midnight setting. Starting our games around 1-2pm and playing into the night, I would love to have the option to do that again some day.
Emphasis mine.
Good times! We'd need to schedule another 'gamer gathering' for several days of uninterrupted camaraderie or have a bunch of us retire close enough together to make regular gaming possible. 8-)
“Once you give a charlatan power over you, you almost never get it back.” - Carl Sagan

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Post April 26th, 2024, 9:11 am

Ancalagon wrote: April 25th, 2024, 6:22 pm Good times! We'd need to schedule another 'gamer gathering' for several days of uninterrupted camaraderie or have a bunch of us retire close enough together to make regular gaming possible. 8-)
Indeed. Who knows what the future holds, I don't doubt we'll get another extended weekend planned at some point. After retirement, that'll be the question, will have to see what the cards hold.
“He found himself wondering at times, especially in the autumn, about the wild lands, and strange visions of mountains that he had never seen came into his dreams.” - Fellowship of the Ring, J.R.R. Tolkien

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Post April 26th, 2024, 8:03 pm

Ancalagon wrote: April 19th, 2024, 3:52 pm Scenario:

1. You have all the time in the world to prep
2. You have 4-6 players who will happily play whatever system and campaign you want
3. It's going to be a weekly game

What do you run?
GURPS, which is why (1) is important. I had an idea that I started working on a while back (years and years now) that would have involved a 2000s alternate timeline where the USSR didn't collapse (though would have changed). Let tech advance a bit so some elements of High and maybe even Ultra Tech would be available, but very unreliable (you've got a laser gun, sure, but roll 3d6 and on a bad roll, it might explode in your hand). Core focus for the PCs would be espionage/special ops missions leading to various revelations about what's happening behind the (Iron) curtain and choices the players would have to make.

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Post April 27th, 2024, 12:47 am

alester wrote: April 26th, 2024, 8:03 pm GURPS, which is why (1) is important. I had an idea that I started working on a while back (years and years now) that would have involved a 2000s alternate timeline where the USSR didn't collapse (though would have changed). Let tech advance a bit so some elements of High and maybe even Ultra Tech would be available, but very unreliable (you've got a laser gun, sure, but roll 3d6 and on a bad roll, it might explode in your hand). Core focus for the PCs would be espionage/special ops missions leading to various revelations about what's happening behind the (Iron) curtain and choices the players would have to make.
You don't even need GURPS for that sort of setting. It has the vague resemblance of something from the Savage Worlds. Using the Science Fiction Companion, you could do the same thing with the laser gun, on a Critical Failure (rolling 1 on both the trait die and Wild die), the gun goes BOOM. :lol:
“He found himself wondering at times, especially in the autumn, about the wild lands, and strange visions of mountains that he had never seen came into his dreams.” - Fellowship of the Ring, J.R.R. Tolkien

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